A blog dedicated to Sega’s 8-bit consoles may seem like a weird topic to have for a blog. They’ve never been the most popular pieces of hardware and the homebrew scene for them is quite scarce. It would have been easier to have a blog dedicated to more popular platforms like the Nintendo Entertainment System or even the Commodore 64. Ever since I was a kid though, I have had a love for Sega and so I created 8-bit Service Games with the intention of bringing more attention to their 8-bit consoles.
Sega was living large as one of the United States top arcade game manufacturers of the early 1980’s with hits such as Zaxxon. Despite their successes, 1982 saw the arcade market experience an economic downturn. With their arcade business in decline, Sega decided to use their hardware expertise to move into the home consumer market in Japan. What would come from this decision would go on to shape the entire video game industry as we know it. While their future console endeavors would prove to be more successful, Sega would enter the home console market with a set of twins.